7 Days to Die 1.0 B317 Experimental Hotfix released

Hello Survivors,

a new Hotfix has been released.

This update does not delete the Pregends yet!

Changelog V1.0 B317:

Added

  • RWG traders can be closer to each other on 2k, 3k and 4k worlds
  • AI waits to play alert sounds if far from players
  • store_book_04 POI

Changed

  • Enabled graphics jobs on Windows
  • Improved screamer spawning rules to account for a wider range of player activity (ActivityLevelToSpawn 100>25, SpawnChance .7>.2, CooldownDelay 15>4, CooldownLongDelay 22, CooldownNeighborDelay 4>3)
  • RWG trader minimum distance to others only applies to same trader type
  • Updated voice device audio options localization to make it clear that it is only for voice.
  • Improved when AI alert sounds can play again on same target
  • Improved AI random and alert sound delays
  • Updated material for POI switches to reduce the damage done by cop explosions

Fixed

  • ADS with Reflex Sight on New AK47 Skin Issues
  • Pregen04KA and Pregen04kD are missing traders.
  • Windows 7 players that cannot load ControllerExt.dll no longer crashes during bootup of game
  • All shotguns have an ADS reload animation glitch
  • The Steam achievement "Dig Deep" can be completed by teleporting
  • AI played alert sounds randomly after first alert
  • zfighting on the curtain rods
  • stoveElectricModern_01 and stoveElectricRetro_01 seethru glass
  • Host is the only one that hears Trader Greetings.
  • store_book_01, did a pass on reducing how many books were in the store section of the POI, removed about 40%
  • trader_bob, moved Bob back one meter, so when interacting with him, the camera isn't so close to his face, other small lighting and prop optimizations
  • Fixed fur shader scaling issue that was causing small bear to flicker
  • Launcher adding debug info to boot.config
  • macOS issue with EAC due to graphics jobs switching in boot.config
  • RWG did not reset usage data for the next generation
  • RWG was not clearing generation data when done
  • Zombie mutated feral & radiated hand item still referencing cop puke sounds.