Changelog A20 B238:
Changed
- AI destroy area works on full paths
- Warehouse_02: reduced street light intensity
- Warehouse_05: replaced poles with parking blocks, reduced street light intensity
- Pass on fixing POI densities
Fixed
- AI path grid has missing ladder nodes from origin shift
- Docks_02 has an SI issue with the bridge sign area.
- Cleaned densities on terrain for house_old_ranch_10
- Added key to front door on house_old_ranch_10
Source: Changelog A20 B238