7 Days to Die V2.6 B14 Experimental released

A new experimental build has been released.

TFP have identified the reason for the severe hitches in cities and were able to address the issue.

Changelog V2.6 B14:

Changes

  • Updated comment for BiomeProgression property in serverconfig.xml
  • Set the default for JarRefund to 60 in serverconfig.xml

Fixes

  • Road texture blending on low settings when a new world is first loaded
  • Third person character speed was affected by god mode speed modifier when it shouldn't be
  • Improved quick swap slot assignment when scrolling through toolbelt on controller